With nothing better to do for 30 mins or so, I decided to go through some of X-bit Labs' graphics card reviews and compile the power consumption data. The reason why I picked XBL's numbers is that they are the only site (that I know of, at least) that record the actual power consumption of the graphics card during operation and not the whole system. Basically, they've wired shunts across the voltage supply pins in the PCI Express slot and the external connectors, thus allowing them to record the voltage drops across the shunts.
Manufacturers are rather unhelpful by just stating what power rating of the PSU is required but as we all know, one can have a PSU with a large W number attached to it but have pretty poor specifications on the 12V lines, which is where the bulk of the power is taken. Anyway, without further ado:
===
To determine the peak current draw from the 12 volt supply, use the following equation:
12 V current draw = peak power usage x 0.08
The exact amount will vary from system to system but it's a good enough formula for nearly everyone.
New for 2010
X-bit Labs now use a different testing method for measuring the power consumption of graphics cards - they still measure the current draw on the 3.3V and 12V lines (both in the PCI Express slot and the additional power cables, if required) but they now use Crysis Warhead at 1600x1200, FSAA 4x, DirectX 10/Enthusiast settings on the Frost map instead of 3DMark06.
===
Previous results using 3DMark06
Code:GPU Total W 3.3V Amps 12V Amps 5970 191 1.3 15.5 5870 107 0.9 8.7 5770 61 (1.8) (4.6) 4890 120 0.9 9.8 4870 X2 264 1.3 21.6 4870 130 0.9 10.6 4850 110 0.8 8.9 4830 85 (0.9) (6.7) 4770 50 0.5 3.9 4670 47 (0.5) (3.7) 4650 30 0.7 2.4 3870 X2 171 (13.9) 3870 81 0.5 6.6 3850 63 0.5 5.1 3650 42 0.3 3.4 2900 XT 161 1.6 13.0 2900 Pro 133 1.6 10.7 2600 XT 49 (3.9) 2400 XT 19 (1.5) X1950 XTX 125 2.0 9.9 X1950 Pro 66 (5.2) X1900 GT 75 (5.9) X1800 XT 103 (8.1) X1800 XL 57 (4.5) X1800 GTO 48 (3.8)The figures in brackets are my own estimations, going from what patterns are displayed in the XBL readings. Roughly, it would seem that around 95% of the power is taken via the 12V pins and wires. The sources for all this lot are:Code:GPU Total W 3.3V Amps 12V Amps GTX 295 214 1.0 17.6 GTX 285 150 0.4 12.7 GTX 280 178 0.6 14.7 GTX 260-216 105 0.4 8.6 GTX 260-192 136 0.6 11.2 GTS 250 81 0.9 6.5 GT 240 81 0.9 6.5 9800 GX2 182 0.3 15.1 9800 GTX 108 0.4 8.9 9600 GT 61 0.2 5.0 8800 GTX 132 1.2 10.6 8800 GTS 99 (7.8) 8800 GT 78 (6.2) 8600 GTS 47 (3.7) 8500 GT 27 (2.1) 7950 GX2 110 (8.7) 7900 GTX 84 (6.7) 7900 GT 48 (3.8) 6800 GT 58 (4.6) 6800 39 (3.0) 6600 GT 48 (3.8)
http://www.xbitlabs.com/articles/vid...0_5.html#sect0
http://www.xbitlabs.com/articles/vid...2_6.html#sect0
http://www.xbitlabs.com/articles/vid...0_4.html#sect0
http://www.xbitlabs.com/articles/vid..._14.html#sect0
http://www.xbitlabs.com/articles/vid...o_4.html#sect0
http://www.xbitlabs.com/articles/vid...4_5.html#sect0
http://www.xbitlabs.com/articles/vid...x_7.html#sect0
http://www.xbitlabs.com/articles/vid...t_5.html#sect0
http://www.xbitlabs.com/articles/vid..._12.html#sect0
http://www.xbitlabs.com/articles/vid...x_7.html#sect0
http://www.xbitlabs.com/articles/vid...i_4.html#sect0
http://www.xbitlabs.com/articles/vid...p_6.html#sect0
http://xbitlabs.com/articles/video/d...0_6.html#sect0
http://www.xbitlabs.com/articles/vid...m_5.html#sect0
http://www.xbitlabs.com/articles/vid...0_4.html#sect0
http://www.xbitlabs.com/articles/vid...s_6.html#sect0
http://www.xbitlabs.com/articles/vid...0_5.html#sect0
http://www.xbitlabs.com/articles/vid...0_7.html#sect0
http://www.www.xbitlabs.com/articles...0_5.html#sect0
X-bit Labs' Testing Method
*** It's worth noting that whilst this method is good enough to represent a typical load that game will play on a graphics card, it doesn't demonstate an absolute peak power consumption scenario. For that, one needs to use something like FurMark but this program is designed to do this, whereas games aren't. Running with FurMark can add anything up to 50% more peak power consumption, depending on the GPU architecture.Following our standard procedure, the 3D load was created by the first SM3.0/HDR test from 3DMark06 running in a loop at 1600x1200 with forced 4x FSAA and 16x AF.
Feel free to add your own numbers to these thread, if you can find them in X-bit Labs, but do note that total system figures are useless here.







Reply With Quote

