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  1. #21
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    Re: Xbox 720 'to employ always-on DRM'

    Quote Originally posted by EarthAtGates View Post
    How?

    It's outdated now, think of how outdated it will be 18 months from now.
    EaG you need to remember that it won't have to plow through tons of software to draw the game.

    Did you mean whole of the HD7000 series? 7970 and it are roughly the same in terms of processing power. Besides, we all know console hardware will always drag behind. No point making it an issue here.

  2. #22
    Junior Proxycon Emperor
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    Re: Xbox 720 'to employ always-on DRM'

    To address the hardware, as long as it is capable of providing 1080p with smooth frame rates and next generation graphics relative to consoles, who cares what it is? We all know the fact that closed systems like consoles produce much greater than similar specked pc's and I have little doubt that a decent dual 7XXXset up with comparable CPU will do just fine if the rumor is true.

    As for the DRM and the possibility of the end for used games. Let me first say I always buy new and could really care less. I pick and choose what I buy so the 5 to 10 games I may get provide me with enough entertainment to warrant the purchase price without a kick back even if one or two is a bum. Having said that, I think they should still allow preowned games to sell and be played. If they must then simply sell an additional code to activate for a reasonable fee, like $5 or something similar. It will still allow those to resell their used games and give others the availability to purchase used.
    Last edited by HomeBrewPCiq; April 4, 2012 at 02:42.

  3. #23
    Junior Onion
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    Re: Xbox 720 'to employ always-on DRM'

    Quote Originally posted by EarthAtGates View Post
    Equivalent to the AMDs 7000 series?

    Ugh, the GTX680 already blows it out of the water and its not even 2013 yet. Sad days ahead.
    Consoles are dedicated, they have no extra crap running in the background and therefore will get much more out of these cards. The biggest issue with the last generation, was not so much graphical horsepower but the lack of RAM. Looking at the rumours this should no longer be an issue.

  4. #24
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    Re: Xbox 720 'to employ always-on DRM'

    That's a myth. There's no extra crap running in the background that slows down games. It's the hoops that software has to jump through to access hardware on the PC that causes the performance discrepancy.

  5. #25

    Re: Xbox 720 'to employ always-on DRM'

    Quote Originally posted by Risco View Post
    Consoles are dedicated, they have no extra crap running in the background and therefore will get much more out of these cards. The biggest issue with the last generation, was not so much graphical horsepower but the lack of RAM. Looking at the rumours this should no longer be an issue.
    Doesn't matter. They are employing current generation cards that are already outdated by 30% thanks to Nvidia. In 12-16 months from now, it will be old news and slow as hell.

  6. #26
    Veteran Firefly
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    Re: Xbox 720 'to employ always-on DRM'

    But with the optimisation they will be able to make the graphics far better than what we currently see with the xbox 360 and ps3. Your dreaming if you think any new console will use an up to date graphics chip.

    As far as i know every console at the time of release has used an "outdated" gpu?

    Also games that are starting to be made now for the new consoles would need to know what chips etc are going to be used to be able to optimise the **** out of them would they not?
    Last edited by Purextc69; April 5, 2012 at 13:45.

  7. #27
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    Re: Xbox 720 'to employ always-on DRM'

    Quote Originally posted by Purextc69 View Post
    As far as i know every console at the time of release has used an "outdated" gpu?
    The 360's GPU was actually more advanced than anything available for the PC at that time.

  8. #28
    Veteran Firefly
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    Re: Xbox 720 'to employ always-on DRM'

    Quote Originally posted by valtterieranen View Post
    The 360's GPU was actually more advanced than anything available for the PC at that time.
    Oh ok cool, dont know much about this stuff... so what was it? Was a gpu that wasnt available for PC's ?

  9. #29
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    Re: Xbox 720 'to employ always-on DRM'

    It was largely based on the R520 but had features like unified shaders that were only available to PC in a later generation of cards. As far as I'm aware the 360 held to it's graphics and performance superiority until PC got the 8800GTX, at which point the PC became somewhat better at the various multiplatform titles of that time.
    Last edited by valtterieranen; April 5, 2012 at 14:31.

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