
Originally Posted by
icemanchilled
No, that's not what i'm saying at all. Firstly, input-lag is always going to be an issue, the physical nature of the hardware virtually ensures that. But secondly, the caveat to this is that input-lag only becomes an issue when it becomes significantly high. So, hence my repeated question: Where is the evidence that the input-lag introduced by this fix is sufficiently high enough to affect your overall gameplay experience? We have solid evidence of micro-stutter affecting gameplay, but we have zero evidence that the input-lag is sufficiently high enough to cause problems. Clear enough?