if any of u complain that this game doesn't feel that realistic it's cause they can only do so much with the physics processing engine... if it causes FPS drop = bad....
they gotta cap that limit.. to preven that.. therefore realism peak is like not reached.. maybe 1/3 when it gets to a point..
need a pc to get closer but even games like iracing.. with the feel I see isn't linked entirely to the wheel for some reason.. shift 2.. same thing..
I see my wheel position not being 1:1 in game as wheel.. only game that is closest is Race 07 and LFS.. everything else isn't near.. it's either Delayed or never registers 1:1 position.. in extreme racing conditions it takes precise front wheel position as well as proper tire defromation and weight transfer energy as well as chassis "flex" and other factors like wind.. that the game does not process.. sure they can leave it out but I know those small factors like a skid mark on the ground.. a tiny pot hole.. and oil trace.. a small rock in the grass can attribute a crash/fail situation that results in the driver being seriously injured or fatal.. and the car being completely totaled..
in the game.. same situation where those factors rn't there.. pass no crash clean race.. real life.. fail die lose it all
still I feel racing helps alot from my personal experience racing in real life and drifting is wayyyyy easier in real life than the PC.. not really cause of the g-force but the fact those other factors that keep the car going straight r there..
randoming icing.. my words.. is why "simulation" isn't entirely realistic..
honestly I was thinking what type of game is this.. and it's funny cause its in real life.. : P

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