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Thread: SH-Stats.info

  1. Top | #111
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    Re: SH-Stats.info

    Quote Originally Posted by blueyes77 View Post
    Hey, twice per month "SH ALLSTAR" award???
    and once per year (game release date) "SH Allstars" fight who is the best:D

    This match could be recorded on "youtube" :D

    Also every "SH Allstars could make little sample of their gameplay for proper introductions"

    Maybe we can award him with small "Zero-G Oscar (Awesome picture of golden Arconaut":DDD
    Would you deam the months "all-star" to be the one who had the most awards in the set timespan or some other way?

    Teamkill awards being Negative towards count (Among others??)

  2. Top | #112

    Re: SH-Stats.info

    Quote Originally Posted by LoganDougall View Post
    Would you deam the months "all-star" to be the one who had the most awards in the set timespan or some other way?

    Teamkill awards being Negative towards count (Among others??)
    All stars could be guy who collected most awards in 2 weeks, except teamkiller award.

    Guy who gets most teamkills awards in year, could be "The dark one" or as some may say "Manhandler"
    Last edited by blueyes77; 09-15-2010 at 07:20 AM.

  3. Top | #113
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    Re: SH-Stats.info

    Hi LoganDougall,

    Regarding the weekly awards I'd suggest to have 2 colums with absolute and relative figures/awards.

    As we all know opTi is a BOT playing 24x7 so it's no supprise he wins in most categories.

  4. Top | #114

    Re: SH-Stats.info

    Don't blame me for 24/7 ... as I am a physicist I m just used to don't sleep, thats the first thing you will learn in physics at university :P

  5. Top | #115
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    Re: SH-Stats.info

    Quote Originally Posted by LegoBoy View Post
    Hi LoganDougall,

    Regarding the weekly awards I'd suggest to have 2 colums with absolute and relative figures/awards.

    As we all know opTi is a BOT playing 24x7 so it's no supprise he wins in most categories.
    Relative being time-based hmm.... I'll have to give that one some thought to how to make it fair/abuse proof :P

    Category / Time Played would give some interesting results for those with low play times and high numbers. A required minimum may be needed.

  6. Top | #116
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    Re: SH-Stats.info

    Quote Originally Posted by .opTi View Post
    Don't blame me for 24/7 ... as I am a physicist I m just used to don't sleep, thats the first thing you will learn in physics at university :P
    I don't blame you. Obviously SH is mandatory at university to learn physics.

    Hey man, what ever we do to the stats, you're still the best![thumbup]

  7. Top | #117
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    Re: SH-Stats.info

    Quote Originally Posted by LoganDougall View Post
    Relative being time-based hmm.... I'll have to give that one some thought to how to make it fair/abuse proof :P

    Category / Time Played would give some interesting results for those with low play times and high numbers. A required minimum may be needed.
    I guess timebased or per match would do, but I guess per match is easyer to implement?

    Both have pro/cons. It's a big difference in points/match if you are on a server with 20 or 10min skirmish durations.
    Last edited by LegoBoy; 09-15-2010 at 02:33 PM.

  8. Top | #118

    Re: SH-Stats.info

    Timebase counting is a great idea and easy to implement. Just devide numbers with the time played during the week. But therefore you have to track that time too, to have a reference.

  9. Top | #119
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    Re: SH-Stats.info

    I would prefer timebased, with at say at least 7 hours a week (1 hour per day average). Though 10 hours sounds a bit better for me.

    Sounds OK to you?
    Last edited by MadTom; 09-16-2010 at 09:42 AM.

  10. Top | #120
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    Re: SH-Stats.info

    I'll play around on my test pages with that a bit later, need to finish coffee and then scoot off to work to waste some time and money heh. Slow Slow day ahead.....

    Still have other things half-finished that I want to finish off first though,

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